OpenGL (glut) in Eclipse on Mac OSX 10.6
This took some research to get working so here is an overview.
- Install MacPorts (http://www.macports.org/)
- Install glut using MacPorts
- sudo port install glut
- Install X11
- Download eclipse
- Create or open an existing project in eclipse
- Open project properties and set the following properties:

- Use #include <GLUT/glut.h>
- Recompile project and voila.
